In the fall of 2015, I began teaching as an adjunct professor in the School of Art & Design at Portland State University.
My class, Interface Design, was a studio class that introduces user experience design and interaction design to junior and senior-level graphic design students.
Because there is so much to cover in 10 weeks, I think it’s important to make a promise to my students on the first day of class. Even though the content of the class is extremely difficult, the goals of Art 441 are pretty simple:
Experience what it’s like working as an interactive designer.
Expose students to the different roles within interactive design.
Create a portfolio piece that shows more complex interactive design.
Go well beyond a “re-skin” of something that already exists.
Build up your interactive design vocabulary.
Get real feedback from industry professionals.
Lecture Slides / Out of Context ↓
For most students, this was their first time working under a user-centered-design process, their first time creating user-flows, and their first time designing a mobile application.
Student Projects ↓